The goal of the NYU School of Game Design interior design project is to create a space that inspires creativity, fosters collaboration, and supports the needs of the game design curriculum. The design concept is inspired by the game design creative process, translating the various stages of digital game development from storyboarding to digital development and asset formation to prototype testing in AR and VR. Space planning encourages the evolution of digital media's technological requirements. The aesthetics create a dialogue between high-tech game design and the industrial loft NYU site.
Graduate Interior Design student based in New York City. With a background in Urban design and planning, I approach every project with a priority for functionality and user experience. I investigate user behaviour in spaces for each brief and how these characters would interact with their environment and draw my own unique analysis to design interior spaces. I am always challenging myself to think beyond and use my imagination to create original ideas that are aesthetically pleasing and leave a positive impact on the people, environment and the society.
President at International Interior Design Association NYSID Student Chapter
New York School of interior Design Institutional Grant based on Merit
Awarded Graduate Assistantship based on merit
Dean's list 2022, 2023