"You can't just materialize anywhere in Metaverse, like Captain Kirk beaming down from on high."
META_KEYSMITH is an experimental and playable design in Metaverse with Unreal Engine VR. It explores new aesthetics and experience between reality and virtual. META_KEYSMITH utilizes SCI-Arc's Keck Hall as the prototype, creating an immersive experience by designing an undefined transitional space from reality to the virtual world and providing solutions to fix traditional login process defects with the unprecedented 3D "puzzle" system.
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